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When you put writing back into time and space you have
animated it, and animation is proving to be the central expressive power
of computer graphics. Not surprisingly, letters have begun to dance on
the screen. But, like shape poetry, animated letters have been around
for a long time. Consider a sample from an alphabet developed at Bergamo
in the late fourteenth century by Giovanni dei Grassi.

The letter forms strive to hold in the life trying to burst
out of their alphabetical boundaries. Chivalric human figures intricate
themselves with animal life, all of them writhing with motion. Again we
see symbolic notation and the world of life, of physical body, sharing
the same notational space. Typographical life struggles with flesh and
blood. First we read the letters as printouts from an animation, and then,
and with a little difficulty, as letters.
We see the same choreographic power at a higher level of
magnification in an “R” from an early twentieth-century French
“Circus” alphabet.

The contorted bodies which form the upper and lower elements
of the letter seem imprisoned by the letter form and struggling against
its confines. The physical world of kinesthetic movement struggles with
the fixed world of print. A different frequency of oscillation between
the two worlds can be seen in the “C” from a seventeenth-century
French alphabet.

The letter form floats above the ceremonial scene behind
it as if mounted on a transparent glass surface. We see the alphabetic
surface when we look at the letter and the world of 3D physical
reality when we look through it.
The dance these letters have wanted to dance all along is
now danced in TV commercials. Let me show you one such, for a Scottish
nonalcoholic ale.

This 40-second moral fable tells us about the letter “A”
(Adam? Alcohol? Ale?) who has learned how to walk a straight line home
from the pub by drinking non-alcoholic ale. Adam-A gets up out of a letter-bed
and goes on his perilous way through a scaled-up letter landscape. As
he makes his way along, either the letters have grown into buildings or
we have shrunk into ants. When finally the can is popped open, out foams
another visual pun, an ale composed of 1% signs that tell us about the
1% alcohol stuff that is foaming. Alphabetic text becomes ale foam. Play
it again and follow the narrative logic.
Surely this is what Cangiullo, what all the animated alphabets,
would have done if they could. Motion, and emotion, suppressed and contorted
for a couple of millennia, have suddenly found a release.
Why animate letters? Why force the alphabet into a series
of graphic puns with the body? Again, to heal the breach between ordinary
human kinesthetic motion and the abstract motions of conceptual thought,
between dance and philosophy. Western notation has grown more and more
remote from the felt realities of the world we evolved in, culminating
in the symbolic logic notation pioneered by Boole and Frege in the nineteenth
century. The digital expressive space moves back in the opposite direction,
toward a more energetic oscillation between conceptual thought and behavior.
Homer was doing the same thing when, instead of talking about “courage,”
he put Achilles into action and when, wanting to describe Odysseus’s
craftiness and guile, he used a phrase which meant both “well-travelled”
and “a man of many turnings.” His imagination worked, like
that of a modern computer graphics artist, in a world of actions rather
than abstract thoughts. The fast cutting now so common in film and TV
tries to do the same thing, to “think” through a hundred images
of “Achilles” rather than by saying “Courage”
or “Anger” caused X or Y. We may object to this distracting
technique, think image is slaying word, but we cannot say it represents
an abandonment of Western literary values. It returns to them.
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